Chroma Memory Mate Team Images 2018-03-30T03:13:22+00:00

Memory Mate Setup for Chroma Key Lab

Video Tutorial

Instructions

PSD SETUP OVERVIEW:

For Memory mates, the individual player image composition is done exactly like single player images. All of the Chromake Key lab settings for placement, scaling, text replacement, etc are excactly the same as for individual images.

For the team image, the placement and scaling is controlled by the PSD template itself. The team image needs to be in a smart object layer named "team". The pixel dimensions of the smart object need to match the pixel dimensions of the team image itself. The smart object can be scaled and positioned anywhere on the PSD template. You don't need to worry about giving the coordinates to place the team image in Chroma Key Lab. Chroma Key Lab just replaces the contents of the smart object. the placement is automatic this way based on how the PSD is set up.



STEP BY STEP SETUP FOR TRANSPARENT TEAM IMAGES:

  1. Decide how the team images should be placed out. Based on that, figure out the dimensions/aspect ratio the images needs to be. It is always good to create the team images a little larger then they'll be in the PSD because it's scaling down is better than scaling up.
  2. Create a layer in the PSD template called "team".
  3. Create a sample team image in a separate document that will be similar to the team images you plan to use for the PSD template
  4. Flatten the Team Image. This is VERY IMPORTANT. You will be using this to create the smart object layer. If you create the smart object from a layer with transparency then the smart object will crop off the excess border and change the dimensions.
  5. Copy the flattened team image. Then paste it into the PSD layer named "team"
  6. Right Click on the team layer and select "Convert to Smart Object".
  7. Double click the smart object layer to open the smart object file.
  8. Select All by using Control+A on Windows or Command+A on Mac. Press the delete key to delete the contents of the layer.
  9. Go back to the team image. In the history, undo the flatten step so the image has transparency again. Then select all and Copy (Copy Merged instead if it is a multi layer file).
  10. Go Back to the smart object. Do a "Paste in Place" (Control+Shift+V on Windows or Command+Shift+V on Mac). It is VERY IMPORTANT to do a paste in place instead of a normal paste. A regular paste will move the image to center the transparent borders which will shift the image. Chroma Key Lab uses paste in place and you need to match how it puts i the images or else the batch results will be shifted.
  11. Save the smart object (File>Save in the Photoshop menu).
  12. Close the smart object. Just close the tab.
  13. Scale and move the smart object where you want it to be.
  14. That's it! the template is ready.



STEP BY STEP SETUP FOR NON-TRANSPARENT TEAM IMAGES:

  1. Decide how the team images should be placed out. Based on that, figure out the dimensions/aspect ration the images needs to be. It is always good to create the team images a little larger then they'll be in the PSD because it's scaling down is better than scaling up.
  2. Create a layer in the PSD template called "team".
  3. Create a sample team image in a separate document that will be similar to the team images you plan to use for the PSD template
  4. Copy the team image. Then paste it into the PSD layer named "team"
  5. Right Click on the team layer and select "Convert to Smart Object".
  6. Scale and move the smart object where you want it to be.
  7. That's it! the template is ready.



SETTING UP FOR THE BATCH PROCESS:

  1. Create all of the team images so they are the exact same pixel dimensions as the smart object in the PSD.
  2. Create a subfolder named "teams" under the source folder that contain the individual player images. In the future, there may be an option inthe Chroma Key Lab UI to select a folder. However, for now, it looks for a folder called "teams" in the same folder that contains the player images.
  3. Copy all of the team images into the "teams" folder.
  4. In the CSV file, create a column named "team file name".
  5. For each cell under the "team file name" column, put in the team image to use. It is case sensitive and need the file extension. Example: spartans.tif, timberwolves.png, etc
  6. Set up the rest of the CSV as you normally would for the individual player and include and text to be replaced, scaled, etc.
  7. Setup the Chroma Key Lab settings as you normally would for the individual player for placement and scaling. You don't need to enter anything for the team image into the Chroma Key Lab user interface because the placement is already done by the PSD.
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